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Intel® Extreme Graphics 2

Intel® Extreme Graphics 2 and its predecessor graphics architecture, Intel® Extreme Graphics, are integrated graphics technologies that deliver 3D graphics with sharp images, fast rendering, smooth motion and extreme detail.

Intel Extreme Graphics 2, integrated in the Intel® 865G, 865GV, 855GM, 855GME and 852GME chipsets, offers 3D/2D graphics and video performance over Intel Extreme Graphics.

Intel Extreme Graphics 2 supports the latest 2D and 3D APIs, delivering real-life environment and character effects. A 256-bit internal path enables up to four textures per pixel on a single pass for super light maps, atmospheric effects, and more realistic surface details. Flexible display capabilities enhance the personal computing experience, offering significant benefits for applications requiring 32 bpp and higher display resolution.

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Intel® Extreme Graphics 2 Features
Features Benefits
Enhanced Rapid Pixel and Texel Rendering Optimized visual quality and performance from the addition of hardware to support of texel formatting, bicubic filter, color blending accuracy, and video mixing render, resulting in optimized visual quality and performance.
Zone Rendering 2 Technology Enhances the performance of zone rendering by using larger zones and new commands that improve graphics pipeline efficiency.
Dynamic Video Memory Technology v2.0 Increases total system performance by optimizing the efficiency of AGP dynamic video memory by increasing its size of Video RAM allocation to 96 MB.
Enhanced Intelligent Memory Management Improves memory bandwidth efficiency and platform performance by improving the memory management arbitration between CPU, system memory and graphics memory.
Intel® Extreme Graphics 2 Specifications
Enhanced 2D
256-bit internal path
8/16/32bpp
DirectDraw*, GDI, GDI+
Anti-aliased text support
Alpha blending
Alphas stretch blitter
Hardware alpha blended RGB cursor
Color space conversion
5x2 overlay support
Rotate, scale and translate operations
High-performance 3D
256-bit internal path
32bpp/ 24ZorW/ 8 Stencil
DX7*/DX8*/OGL*1.1
DXTn texture compression
Up to 4 textures / pixel on a single pass
Cubic reflection map
Embossed/DOT3 bump mapping
Multi-texture
DOT3 bump-mapping
Point sprites
Video and Display
DirectShow*/DirectVA*
Hardware motion compensation support for DVD playback
4x2 overlay filter
350 MHz DAC frequency
Maximum DVO pixel rate of up to 330MP/s
Flat panel monitors and TV-out support via AGP Digital Display (ADD) cards
350 MHz DAC for 1800x1440 @ 85Hz max CRT resolution or 2048x1536@60Hz max FP resolution
Synchronous display for dual monitor capabilities
350MHz RAMDAC for up to QXGA analog monitor support
Dual DVO ports for up to QXGA digital display support
Multiple display types (LVDS, DVI, TV-out, CRT)
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